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AN INTELLIGENT BASED SYSTEM FOR SUPPORTING PERSONALISED E-LEARNING

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Product Category: Projects

Product Code: 00010416

No of Pages: 104

No of Chapters: 1-5

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Abstract 

Most traditional e-learning systems fail to provide the intelligence to guide a learner according to their learning style. However, intelligent agents can be created to perform the role of guide to a student depending on a predetermined learning style. In view of this, the study discusses how to design, develop and implement intelligent agents for supporting personalized e-learning based on a predetermined learning style. The main objective of this study was to design and implement an intelligent e-learning system based on intelligent agents for supporting personalized e-learning. The system, which is based on intelligent agents, provides some intelligence and supports dynamic learning. Each learner has different levels of achievement depending on their learning styles and gets personalized feedback/recommendations. Three intelligent agents were developed; a learner agent, a tutor agent, and an information agent. The learner agent, which has an AI engine, uses deep neural networks to provide a recommendation to the learners based on their learning styles. The tutor agent accesses what the learner has accessed and passes this information to the learner agent which then recommends the appropriate materials. The information agent presents the recommendations/feedback of the learners through the Moodle user interface. The learning styles of the students are determined by filling out a Visual, Aural, Read/Write, and Kinesthetic (VARK) questionnaire. The three agents were developed using the Prometheus methodology. They were also tested and integrated into Moodle Learning Management System (LMS). This integration allows learners who are using LMS such as Moodle to learn based on their learning style. The results indicate that it is possible to train a learner agent using deep neural networks and provide personalized learning to the learner based on the learning style. Future studies need to focus on using data collected in a learning management system to identify learner styles instead of using the VARK questionnaire. Additionally, it is necessary to use other learning styles models, such as the Filder-Silverman model, and the Kolb learning style model among others, to identify learning styles and conduct an experimental study to determine their effectiveness in personalized learning with intelligent agents.

 

  

 

 

 

 

Table of Contents

Declarations............................................................................................... i

Dedication................................................................................................. ii

Acknowledgment.................................................................................... iii

Abstract.................................................................................................... iv

Table of Contents...................................................................................... v

List of Figures.......................................................................................... xi

List of Abbreviations.............................................................................. xii


CHAPTER ONE....................................................................................... 1

1.0  Introduction........................................................................................ 1

1.1 Background Information..................................................................... 1

1.1.1 Components and Architecture of the E-Learning System............ 2

1.1.2 Personalized Learning Strategies................................................. 3

1.2 Problem Statement.............................................................................. 5

1.3 Objectives of the study....................................................................... 6

1.3.1 Main objective.............................................................................. 6

1.3.2 Specific objectives........................................................................ 6

1.4 Justification......................................................................................... 6

1.5 Significance of the study.................................................................... 6

1.6 Scope of the study............................................................................... 7


CHAPTER TWO...................................................................................... 8

LITERATURE REVIEW......................................................................... 8

2.0 Introduction......................................................................................... 8

2.1 Intelligent Agents.............................................................................. 10

2.2 Intelligent Agents Architectures....................................................... 11

2.2.1 Logic-Based architecture............................................................ 12

2.2.2 Reactive Architecture................................................................. 12

2.2.3 Belief-Desire-Intention (BDI) Architecture............................... 13

2.2.4 Layered (Hybrid) Architecture................................................... 14

2.2.5 Cognitive Architecture............................................................... 16

2.3 Methodologies for Developing Intelligent Agents........................... 17

2.3.1 The Prometheus Methodology................................................... 17

2.3.1.1 System Specification Phase................................................. 17

2.3.1.2 Architectural Design Phase................................................. 18

2.3.1.3 Detailed Design Phase......................................................... 19

2.3.2 MaSE Methodology.................................................................... 20

2.3.2.1 The Analysis Phase.............................................................. 21

2.3.2.2 The Design Phase................................................................ 21

2.3.3 Tropos Methodology.................................................................. 21

2.3.3.1 Early Requirements Phase................................................... 22

2.3.3.2 Late Requirements Phase..................................................... 22

2.3.3.3 Architectural Design phase.................................................. 22

2.3.3.4 The Detailed Design phase.................................................. 23

2.3.3.5 The Implementation phase................................................... 23

2.4 AI Techniques Applied in Intelligent Agent Systems...................... 23

2.5 Personalized e-Learning................................................................... 25

2.5.1 Prior Studies on Personalized e-Learning.................................. 26

2.5.2 Personalized e-Learning and Content......................................... 29

2.6 Overview of e-Learning Systems Based on Intelligent Agents........ 31

2.6.1 Intelligent Tutoring System........................................................ 31

2.6.2 An Agent-Based Intelligent Tutoring System............................ 32

2.6.3 Personalized Intelligent Multi-Agent Learning System............. 34

2.7 Overview of the Different Learning Style models........................... 34

2.8 Personalized E-Learning and Intelligent Agents.............................. 38

2.9 Overview of Moodle Learning Management System....................... 39

2.10 Theoretical framework.................................................................... 42


CHAPTER THREE................................................................................ 45

RESEARCH METHODOLOGY........................................................... 45

3.0 Introduction....................................................................................... 45

3.1 Research Methodology..................................................................... 45

3.2 System specification/Problem definition.......................................... 46

3.3  Architectural Design........................................................................ 46

3.4 Detailed Design................................................................................. 47

3.5 Implementation................................................................................. 48

3.6 Testing.............................................................................................. 49


CHAPTER FOUR................................................................................... 50

RESEARCH FINDINGS AND DISCUSSIONS................................... 50

4.0 Introduction....................................................................................... 50

4.1 Determining the Learning Style of the Learner................................ 50

4.2 Design and Development of the Intelligent Agents.......................... 52

4.2.1 The Learner Agent...................................................................... 53

4.2.2 Tutor Agent................................................................................ 64

4.2.3 Information Agent...................................................................... 65

4.3 System Architecture.......................................................................... 66

4.4 System Integration............................................................................ 68

4.5 Results from the Learning management system............................... 69

4.6 Discussion of Research Findings...................................................... 73


CHAPTER FIVE.................................................................................... 75

CONCLUSION AND RECOMMENDATIONS................................... 75

5.0 Introduction....................................................................................... 75

5.1 Summary of Research Findings........................................................ 75

5.2 Conclusion........................................................................................ 75

5.3 Recommendation of the study.......................................................... 76

5.4 Limitation of the Study..................................................................... 76

5.5 Further Research............................................................................... 77

REFERENCES....................................................................................... 78

APPENDICES........................................................................................ 85

APPENDIX I: The VARK Questionnaire.............................................. 85

APPENDIX II: Source Codes................................................................. 90

 





List of Tables

Table 2.1: Comparison of e-learning models ................................................................................ 27

Table 2. 2: Summary of most adopted learning styles .................................................................. 35

Table 2. 3: VARK model categories /dimensions with various teaching strategies ..................... 37

Table 4. 1: Summary of the various intelligent agents ................................................................. 53 List of Figures

Figure 2.1: Reactive Architecture ................................................................................................. 13

Figure 2.2: Horizontal Layer Architecture .................................................................................... 15

Figure 2.3: Vertical Layer Architecture ........................................................................................ 16

Figure 2.4: The phases of the Prometheus Methodology ............................................................. 20

Figure 2.5: An example of a deep neural network consisting of interconnected neurons ............ 24

Figure 2.6: Personalized e-learning block .................................................................................... 29

Figure 2.7: Online personalization Block ..................................................................................... 30

Figure 2.8:  Offline Personalization Block ................................................................................... 30

Figure 2.9: Main Components of Intelligent Learning System .................................................... 33

Figure 2.10: Learning Management System Moodle ................................................................... 40

Figure 2.11: Learning Management System ................................................................................. 41

Figure 2.12: Theoretical Framework Model ................................................................................. 43

Figure 2.13:Conceptual Framework Model for the intelligent agent-based system ..................... 44

Figure 3.1: Prometheus Methodology Phases ............................................................................... 46

Figure 3.2:Interaction diagram showing the behavior of the system ............................................ 47

Figure 3.3: The three agents and how they interact with one another .......................................... 48

Figure 4. 1: Machine learning process used to create the learner agent ....................................... 54

Figure 4.2: Sample data from the JSON file ................................................................................. 55

Figure 4.3: A  simple tokenization ................................................................................................ 56

Figure 4.4: A neural network consisting of 8 fully connected neurons and two hidden layers .... 61

Figure 4.5: Results of the neural network metrics used ................................................................ 62

Figure 4.6:  System architecture ................................................................................................... 68

Figure 4.7: Notification of the learning style ................................................................................ 71

Figure 4.8: Sample of the feedback/recommendation .................................................................. 72






List of Abbreviations

AI                                Artificial Intelligence

AUML

 

Agent Unified Modelling Language

 

BDI      

 

Belief     Desire-Intentions

 

HTML 

 

Hyper Text Mark-up Language

 

ITS       

 

Intelligent Tutoring System

 

LCMS 

 

Learning Content Management System

 

LMS 

 

Learning Management System

 

MaSE  

 

Multi-agent Software Engineering

 

Moodle

 

 Modular Object-Oriented Dynamic Learning Environment

 

PDT      

 

 Prometheus Design Tool

 

PVLE 

 

Personalized Virtual Learning Environment

 

RMI      

 

Remote Method Invocation

 

UML 

 

Unified Modelling Language

 

VLE     

 

Virtual                                     Learning

Environment


 



CHAPTER ONE

INTRODUCTION 

1.0 Introduction

This chapter covers the following subsections: background information of the study, statement of the problem, objectives of the study, research questions, and scope of the study.

1.1 Background Information

Teachers and students are increasingly turning to e-learning systems and applications as a result of technological improvements (El Fazazi et al., 2021). Despite the fact that each student has a unique learning style, taste, and area of interest, the traditional learning model often offers a wealth of educational materials to all learners (Hosni et al., 2020). There are many different ways for students to acquire information and knowledge (Balasubramanian & Margret Anouncia, 2018). While some learners prefer theories and mathematical models to grasp, others focus on data and algorithms, while others do better with verbal form and spoken explanations, and others do better with drawings, diagrams, and all other visual forms. Additionally, some students prefer to actively learn in groups, while others prefer to learn alone (Lakkah et al., 2017). Consequently, the outcomes of students' learning are significantly impacted by their characteristics. According to numerous studies, giving all students the same learning materials and teaching methods without taking into account their varied backgrounds, past knowledge, and learning objectives results in lower performance (Wu et al., 2018).

The teachers in a physical classroom should be aware of the preferences and learning preferences of the students they are teaching. They may find it very challenging to comprehend the various students' learning styles. This is now achievable in virtual classrooms with adaptive e-learning systems thanks to technological advancements. For instance, employing technology for agents appears to be the primary strategy for resolving this issue. The employment of intelligent agents enables the development of a robust system that accommodates the demands and the learners' interests, giving the e-learning system adaptability and intelligence (Nadrljanski et al., 2018).

E-learning agents keep an eye on the online learning environment and enhance collaboration, which depends on the prior knowledge, social achievements, and learning preferences of the students. The e-learning agents also permit the study of new learning materials, allowing students to change the exhibited content to improve learning and teamwork outcomes in an elearning environment (Fasihfar & Rokhsati, 2017). Personal learning, cooperative learning, and virtual learning are the three main e-learning methods.  For personal learning, a major interest is chosen by the individual and looked at and evaluated through the internet and the individual asks the expert instructions some questions of their own indirectly. Concerning cooperative learning, an online discussion is crucial.

1.1.1 Components and Architecture of the E-Learning System

A learning management system (LMS) and a learning content management system (LCMS) make up an e-learning system. An association's learning board is taken under the direction of the learning management system. The system serves as a turning point for many learning resources, and this tool programs the LMS and adds new capabilities available. Its attributes and qualities include individual guidance throughout the entire course, including the online classes, registration management, and data storage, concurrent management of numerous learning components, learning resource management and their presentations, access level management, and safety problems, saving progress, and performance management of students' interaction and learning model systems. The LCMS is an information executives‘ framework that gives the chance to gather data in different structures and arrangements. The system assumes control over the administration of learning things accessible in learning storage facilities (Fasihfar & Rokhsati, 2017.)

Compared to traditional learning environments, many e-learning platforms fall short of providing excellent support. By enabling these settings to adapt based on the demands of the users, smart environments can assist in finding a solution. With the use of intelligent software agent technology, this is made possible since intelligent software agents can decide on their own without user input (Fasihfar & Rokhsati, 2017).

According to Dou and Ying (2012), the absence of customized studying is one of the shortcomings of traditional learning.  E-learning has changed the conversational imparting method for tutoring that focuses on the instructors and puts more effort into learners‘ active learning in this way an individual gives more consideration to it. However, numerous instigations show that numerous e-learning systems need insight, which cannot give students direction in their studying as per their very own skills and conditions, and thus these systems cannot give the students personalized knowledge service. Additionally, these traditional systems have a few issues such as little interaction, unequal distribution of tutoring materials, and a lack of unique kinds of networks and study groups, which causes e-learning to appear untrustworthy to students (Duo & Ying, 2012). Along these lines, the utilization of related advances to take care of the current issues in e-learning turns out to be progressively pressing.

1.1.2 Personalized Learning Strategies 

Interaction and personalization are key characteristics of e-learning systems. The personalization feature contributes to the improvement of interactions in an e-learning system. Personalizing an e-learning system aims at achieving customized learning through interaction with the learners. Some of the personalization techniques in the learning process include (Duo & Ying, 2012):

i)  customizing the user interface according to the different users such as tutors and learners ii)  Customizing the study materials, for example, mixed media courseware, homework, and other individual data that are separated to students dependent on specific qualities of the channel rules. Tutors are able to recommend different learning materials to various learners according to their situations. The content of each learner is different from the other which fully incorporates personalized learning materials.

iii)   individualized learning exercises that are diverse intelligent and customized iv) Offering personalized guidelines whereby the system keeps the learning log of the learner which can then be analyzed to give individualized guidelines and recommendations to the learners

v) customizing communication that involves the use of a group collaborative learning as a mode of learning and communication whereby close learners may choose to exchange information 

Learners who apply Information and Communication Technology in their studying appreciate the open environment since they are in charge of their learning and are able to make choices of their own in the courses and the modules (Pour et al., 2017).  Online educational tools have the content and also are able to interact with the learner depending on their approaches and level of understanding. This is possible through the use of intelligent agents. Intelligent agents participate in a crucial role in personalizing the e-learning environments. The agents offer the behavior of the intelligent system and also cooperate to achieve the personalization of the e-learning environment.

1.2 Problem Statement

Traditional e-learning systems lack intelligence which fails to give learners instructions in their learning according to their learning styles(El Fazazi et al., 2021), preferences, and interests (Hosni et al., 2020). Students have numerous approaches to learning and acquiring knowledge thus they cannot provide learners with personalized knowledge services (Balasubramanian & Margret Anouncia, 2018). In addition, they don‘t provide features to support a personalized learning approach and all students have access to the same activities and resources (Cakula & Sedleniece, 2013). While some learners do better with verbal forms and spoken explanations, others do better with drawings, diagrams, and all other visual forms. Additionally, some learners prefer to actively learn in groups, while others prefer to learn alone (Lakkah et al., 2017). The instructors in the physical classroom need to be aware of the preferences and learning preferences of the students they are teaching. They may find it very challenging to comprehend the various students' learning styles. This is now achievable in virtual classrooms because of the development of intelligent e-learning systems. For example, employing agent technology appears to be the primary strategy for resolving this issue. The employment of intelligent agents enables the development of a robust system that accommodates the demands and preferences of learners. Agents give the e-learning system adaptability and intelligence (Nadrljanski et al., 2018). In view of this, the study has utilized intelligent agents to accomplish personalized learning by identifying the learning style of the students using the VARK Learning style model.  The agents were developed using the Prometheus methodology whereby these agents provide the learners with instructional resources that match their learning style.

1.3 Objectives of the study

1.3.1 Main objective

This study aims to design and implement an intelligent system for supporting personalized elearning.


1.3.2 Specific objectives

This study also aims to achieve the following objectives:

i) To review the literature on how intelligent agents can support and improve  personalized e-learning ii) To design a learner agent, tutor agent, and information agent that will assist in a personalized e-learning process based on a given learning style iii) To develop and implement a learner agent, tutor agent, and information agent that will assist in a personalized e-learning process based on a given learning style iv) To integrate the intelligent agents with an existing learning management system  such as Moodle

1.4 Justification

The study was important since was expected to offer a solution to college students with different backgrounds and learning styles through the development of an agent-based system. The intelligent agents will assist the students in their learning process which aims at improving the student's performance and also support the student-centric approach to learning. 

1.5 Significance of the study

 This study was expected to be used by college students with the aim of supporting a studentcentric learning approach as opposed to the tutor–centric approach as well as improving their performance.  The intelligent system can be used by learners in higher learning institutions to study as per their preferred method of learning. Through learning management systems like Moodle, the integration enables students to learn according to their preferred learning style. The study will also benefit the lecturers in that they won‘t have too much involved in the monitoring of student performance since the intelligent agents can monitor the student learning process and recommend the student the appropriate content based on the learning styles. Through learning management systems like Moodle, the integration enables students to learn according to their preferred learning style.

1.6 Scope of the study

This study is meant to be used for higher learning institutions in Kenya to support dynamic learning (student-centric) and improve the student's performance. For demonstration purposes, one course (C programming course) was created in Moodle learning management system with four topics: arrays, datatypes, functions, and control structures

 

 

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