ABSTRACT
This study investigated the physical
arrangement of workstations, seating and equipment in computer lab classrooms
and its effect on the social and physical settings of the classroom. The
literature suggests that information technology (IT) encourages students to
"learn by doing" and therefore affects student learning and teaching
style within the technology-rich classroom environment. Zandervliet and Straker
believe that the physical design of the seating, computer placement, and
arrangement of space is often overlooked when IT is integrated into classrooms.
However, no current research was found to support whether or not the physical
design of higher education computer lab classrooms affects student learning,
teaching style, and student and teacher appraisal of the classroom.
This study compared two differently
arranged computer lab classrooms on the University of Florida campus. One
computer lab classroom was configured in straight rows with a center aisle,
while the other computer lab classroom was arranged in pods cross-shaped desks
with a computer workstation at each end of the desk. Workstations and room
arrangements were evaluated using measurements of the physical settings from
the Computerized Classroom Environment Inventory (CCEI) instrument. A survey
was conducted with 72 students and 5 teachers to appraise both the social and
physical classroom settings.
The CCEI measures revealed deficiencies
in the Computer, Workspace, and Visual environments in the straight row
computer lab classroom, while the pod-arranged computer lab classroom only had
a deficiency in the Computer workstation environment.
Observations and student/teacher survey
responses revealed that the students in the straight row computer lab classroom
were off task more often, had fewer student-to-teacher interactions, helped
other students more often, and were distracted more often than the students in
the pod arrangement. The frequency of student-to-student and student-to-teacher
interactions indicated that the pod arrangement supported more collaboration
than the straight row classroom. Nevertheless, over half of the students in
both computer labs liked their classroom.
Further research is required to clarify
the interactions between students and teachers in higher education IT classrooms.
This study recommends that designers of IT classrooms (1), first, identify
social intentions of the users and (2), second, design facilities to support
student learning and teaching styles with appropriate equipment, furniture and
physical layout.
TABLE OF CONTENTS
CHAPTER ONE: INTRODUCTION
1.1
|
Introduction
|
1.2
|
Statement
Of Purpose
|
1.3
|
Rationale
|
1.4
|
Significance
|
CHAPTER
TWO: LITERATURE REVIEW
2.1
|
Teaching
Methods
|
2.2
|
Learning
Styles
|
2.3
|
Information
Technology In Higher Education
|
CHAPTER: RESEARCH METHODOLOGY
3.1
|
Security
Measures
|
3.2
|
Research
|
3.3
|
Respondents
|
3.4
|
Procedure
|
3.5
|
Instruments
|
CHAPTER: FINDINGS
4.1
|
Summary
|
4.2
|
Evaluation
of the Physical Setting
|
4.3
|
Computerized
Classroom Environment Inventory (CCEI)
|
4.4
|
Isovist
Analysis
|
4.5.
|
Adjustment
of orkstations
|
4.6
|
Students'
Appraisal of the Physical Characteristics
|
4.7
|
Teachers'
Appraisal of the Physical Characteristics
|
4.8
|
Teachers'
and Students' Appraisal Comparisons
|
4.9
|
Evaluation
of the Social Setting
|
4.10
|
Classroom
Observations
|
4.11
|
STUDENTS'
SELF-REPORTED APPRAISALS
|
4.12
|
Teachers'
Appraisal of Social Setting
|
4.13
|
Teachers'
and Students' Appraisal Comparisons
|
|
|
|
CHAPTER FIVE: DISCUSSION AND
CONCLUSIONS
5.1
|
Physical
Setting Observations and Appraisals
|
5.2
|
CCEI
Observations
|
5.3
|
Isovist
Analysis Compared With Observations
|
5.4
|
Student
and Teacher Self-Reported Appraisals
|
5.5
|
Social
Setting Observations and Appraisals
|
5.6
|
Observations
|
5.7
|
Students'
Appraisals of Classrooms
|
5.8
|
Limitations
and Assumptions
|
5.9
|
Suggestions
for Further Research
|
5.10
|
Suggestions
for Architects, Designers, and Facility Planners
|
5.11
|
Conclusion
|
RETERENCES
CHAPTER
ONE
INTRODUCTION
1.1 INTRODUCTION
Technology is now the real environment
shaper of school design.-Spurgeon, 1998: 46a. Architects, designers, and
facility planners are under both societal and academic pressure to design and
build university classrooms that support rapidly emerging "technological
learning environments" (Carlson, 2002; Kettinger, 1991; Report of the IT
Review Committee, 2001; and Zandvliet and Straker, 2001). Their major goal is
to consider "providing an environment designed to enhance a student's
ability to understand, observe, and participate in active learning"
(University of Washington Classroom Support Services, 1998, p 3). Increasingly,
universities are struggling to invest in information technology (IT) and
technology-rich classrooms in order to develop improved models of teaching and
learning.
There is a growing body of empirical
research about the impact of computers on student and teacher interaction and
motivation (Zandvliet and Straker, 2001; Carlson, 2002). Some educators (Link
to Learn: Technology Tutorials, 2000) believe that IT motivates individual
students to learn by doing even though Liu, Macmillan, and Timmons (1998) found
there was "no [measurable] effect on student achievement" (p189).
Additionally, technology-rich environments affect both the process of exploration
and the teaching style or presentation of the content (Cohen, 1997). A less
understood component of IT classrooms is the physical design of the seating,
furniture, computer placement, and arrangement of space. Cornell (2003)
believes that ergonomic comfort, safety, and health needs must be addressed in
order to promote well-being. Long before technology and IT classrooms, Sommer
(1967) found that the seating position that a student selected in a
general-purpose classroom was highly correlated with their participation in the
class. However, no current research was found to support whether or not and how
the physical arrangement of space, furniture, ergonomic comfort, and computer
placement in computer lab classrooms supports the interactions and the efforts
of the students and the teacher.
1.2 STATEMENT OF PURPOSE
This study addresses one part of the.
changing IT classroom setting, specifically the physical arrangement of seating
and furniture. Two differently arranged computer lab classrooms will be
evaluated to understand the effect of the physical seating arrangement on (1)
student and teacher interactions, as well as (2) their satisfaction with the
classroom environment. The specific purposes of this study are to explore
whether or not different seating arrangements of computer tables and computers
in computer labs (straight rows versus pods shaped like a cross with computers
at each end) affect:
1a. The amount of observed interaction among
the students and teacher in a class;
1b. The
reported style of teaching that is performed;
1c. The reported student's perception of their own
learning in these classrooms; and
2. student and teacher appraisal with the
classroom setting.
1.3
RATIONALE
There are claims that technology rich
classrooms (1) promote student interaction with media learning tools, (2)
foster interaction among students themselves, (3) support communication with
teachers, and (4) motivate. individual students to learn by doing (Carlson,
2002, and Zandvliet and Straker, 2001). Despite these claims, no significant research
has confirmed them.
There are also beliefs that the
physical environment plays an important role in the learning and teaching
process. For example, Cornell (2003) believes that the shift from passive
learning to active learning requires students to physically and mentally be
more active. Therefore, the traditional "stand and deliver" method,
which required long uninterrupted sitting, is becoming a more engaged process
where students are allowed "greater movement and positioning"
(Cornell, p 3). Cornell believes this more engaged process of learning reduces
or eliminates drowsiness and muscle fatigue. However, no research has provided
evidence of whether or not and how the physical arrangement of space, furniture
and equipment in differently arranged computer lab classrooms supports the
efforts of students and the teacher. A first step taken in this study is to
systematically compare two computer lab classrooms at the University of
Florida, each with a different seating arrangement, in order to evaluate
whether or not and how these physical arrangements affect student and teacher
interaction and satisfaction.
1.4
SIGNIFICANCE
For decades, the term
"classroom" was characterized as a rectangular room where the
"focus was directed to the front where the instructor exercised complete
control of the pace, content, and sequence of activities" by using a
blackboard and overhead projector (Cornell, 2003, p 1). However since 1984,
student computer use in all levels of instruction has almost tripled (CEO Forum
on Educational Technology, 2001) and technology is currently an important part
of the educational process from grade school thiu higher education. Considering
just how to integrate technological changes into current classroom settings is
challenging administrators, faculty, designers, facility planners, and
architects alike. Thus, educators, researchers, designers and facility planners,
who specialize in school design, must learn how to create and renovate the
"technological learning environments" that are slowly replacing the
"one size fits all" classroom (Zandvliet and Straker, 2001). Teaching
and learning is no longer about the teacher standing at the front of the room
and the students sitting at their hard, uncomfortable desks. Rather, it is
about these new, complex "technological learning environments" that
are more concerned with the people-machine interaction. Additionally, they must
recognize that behavior related to flow humans teach and in turn learn is both
linked to and affected by the physical qualities of the complex classroom
environment (Gifford, 2002). Examining just one element of this rich
environment, Swanquist (1998) found that comfortable classroom seating helped
to improve the students' attention span and also increased their retention of
information.
In addition to influencing the shape of
the physical learning environment, the implementation of technology in higher
education is challenging educators to reevaluate their social role as teacher
as well as their instructional methods. Ultimately, technology is slowly
changing instruction. The traditional teacher-centered style of instruction,
where teachers deliver the information and students sit silently taking notes,
is slowly being replaced with student-centered learning (Nair, 2000).
Similarly, many believe that effective learning rarely occurs passively' (Nair,
2000; Halpern, 1994).
Educators have come to realize that
effective instruction focuses on active involvement of students in their own
learning, with opportunities for teacher and peer interactions that engage
students' natural curiosity. (Halpern, 1994, p 11) Neuman (2003) argues that
information technology (IT) is forcing a revolution in how all of these players
think about what makes a good "place of learning". The term "place
of learning" recognizes that learning can take place in any environment
where people are actively motivated to do so. Student-centered learning
requires active and inquisitive students. Hence, courses and classrooms that
emphasize collaboration, computer use, and social learning are replacing the
passive model of learning (Cornell, 2003). Many educators believe it is
important to make this switch away from memorizing a factual knowledge base to
instead helping students learn the critical thinking skills required to produce
knowledge. These higher order thinking skills include the mental abilities of
interpretation, analysis, evaluation, inference, explanation, and
self-regulation (Facione, 1996). Many believe that technology facilitates
critical thinking skills by helping to motivate students and to retain their
attention (Cohen, 1997; Enghagen, 1997; and Kettinger, 1991). Hence, learning
environments should be designed in new ways that encourage the development of
student-centered learning skills.
According to Kettinger (1991),
"large sums of money are being expended to build and support computer
classrooms, yet little research has been conducted to determine their value
from either a teaching or cost/benefit point of view" (p 42). Therefore, a
post occupancy evaluation of any new facility should be required to see if the
technology and furnishings are being integrated properly within different
classroom designs. Computer classrooms may only be effective in facilitating
certain' activities. Therefore, not all courses will require a fully equipped
computer lab. Student outcomes should also be evaluated or compared to a course
with similar goals that did not use a computer classroom. In other words,
decision makers should ask, "What are the learning goals to which
technology is applied?" (North Central Regional Educational Laboratory,
2003). At the University of Florida-the setting for this research-from the
1996-97 school year to the 1998-99 school year, the IT and communications
budget went from $50 million a year to $62 million a year resulting in a
nineteen percent increase (Office of Academic Technology: Classroom Support,
2003). Most of this budget was spent on wiring classrooms for the teachers to
use PowerPoint presentations as an instructional tool and to allow access to
the World Wide Web. However, in 2000-2001, the University of Florida allocated
about 3 percent of the IT expenditures to enhance four campus computer lab
classrooms. A more significant budget output was unjustified because there is
little or no evidence to ensure administrators that money spent to renovate
existing classrooms into technology rich settings is effective. Therefore,
empirical evidence is needed to find out whether or not IT classrooms that are
designed to support a student centered learning paradigm, actually satisfy
students and teachers and perhaps ultimately improve student learning.
Examining the role of the physical
environment and its effect on teaching and learning can provide universities,
architects, designers, and facility planners with a better understanding of how
to design computer lab classrooms. Chapter 2 examines the past decades of
teaching methods and learning styles and the integration of IT into classrooms.
Chapter 3 explores the physical and social characteristics of educational
learning environments.
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