ABSTRACTS
Computer
Assisted Instruction today presents new options and opportunities: powerful
Machines, advanced computer science techniques, and input from cognitive
psychology. Using these tools well is a challenge for
which there are few guidelines or examples. The Purpose of this write up is to
describe how we used some simple artificial intelligence Techniques in a
powerful educational programming environment to capture some of the Expertise
of experienced teachers for an instructional program that runs on advanced
Workstations.
TABLE OF CONTENTS
CHAPTER ONE
INTRODUCTION
1.1 BACKGROUND OF THE STUDY
1.2 STATEMENT OF
THE PROBLEM
1.3 PURPOSE OF THE
STUDY
1.4 AIMS AND
OBJECTIVES
1.5 DELIMITATION
1.6 DEFINITION OF TERMS
CHAPTER TWO
2.0 REVIEW OF RELATED LITERATURE
2.1 SUMMARY OF RELATED
REVIEWS
CHAPTER
THREE
3.1 DESCRIPTION
OF PROPOSED SYSTEM
CHAPTER FOUR
4.0
DESIGN OF VERBAL REASONING TUTOR
4.1 IMPLEMENTATION
4.2 DESIGN
OF QUANTITATIVE REASONING TUTOR
4.3 IMPLEMENTATION
CHAPTER FIVE
CONCLUSIONS AND FUTURE WORK
CHAPTER ONE
INTRODUCTION
1.1 BACKGROUND OF THE
STUDY
A look at the educational practices many people will perceive that
there are some obstacles besetting the teaching of quantitative and verbal
(English) reasoning in nursery and primary schools now days. Computer
Assisted Instruction today presents new options and opportunities: powerful
Machines, advanced computer science techniques, and input from cognitive
psychology.
Using
these tools well is a challenge for which there are few guidelines or examples.
The Purpose of this write up is to describe how we used some simple artificial
intelligence Techniques in a powerful educational programming environment to
capture some of the Expertise of experienced teachers for an instructional
program that runs on advanced Workstations.
HOW
COGNITIVE TUTORS CAN HELP
The
above discussion suggests that we need a "tool" that will engage
students with quantitative and verbal problems covering more than the current
week's topic. Ideally, this tool would encourage students to use variety of
skills and to apply these skills in the context of real-world data sets.
We propose that cognitive tutors offer one way to do just that. The name
"cognitive tutor" refers to a computerized learning environment whose
design is based on cognitive principles and whose interaction with
students is based on that of a (human) tutor—i.e., making
comments
when the student errs, answering questions about what to do next, and
maintaining a low profile when the student is performing well.
What
is a Cognitive Tutor?
A
cognitive tutor is a computer system that has both (a) a problem-solving engine
that gives it the capacity to generate step-by-step solutions and (b) an
enriched interface that allows students to communicate their own step-by-step
solutions. These two components enable the system to track students'
problem-solving processes at a detailed level and offer individually tailored
feedback and hints. That is, the student takes a step by interacting with the
computer interface, and the problem-solving engine judges the appropriateness
of that step in the current situation, responding (if necessary) based on its
knowledge of what step it would have taken and why. In addition, by
collecting a database of information on individual students' performance, the
system can make inferences about students' states of knowledge and suggest
additional exercises that could remediate any apparent gap(s)
1.5
STATEMENT OF THE
PROBLEM
The basic problems of this design
is to implement a reliable computerize tutor for nursery and primary school
students on quantitative and verbal(English) reasoning as the basic subjects.
Before building a cognitive tutor for quantitative and verbal reasoning, it
made sense to us to look for data that could help shape such an endeavor. There
is much evidence that students have difficulty applying quantitative reasoning
as a subject. We added to this body of empirical work by further investigating
where (and hopefully why) these difficulties arise in the context of solving
quantitative-reasoning problems.
Quantitative reasoning domain
tests your ability to use numbers and mathematical concept to solve
mathematical problems, as well as ability to analyze data presented in a
variety of ways, such as in table or graph form. only a basic knowledge of
mathematics is required
All the quantitative reasoning
problems takes the form of multiple choice questions that is; questions
followed by four responses, of which only one is the answer.
Quantitative reasoning questions
consist on two categories of questions 1.questions and problems and graph or
table comprehension.
English tutorial in other words
verbal reasoning is multimedia based application intended to help nursery and
primary school students, middle school student, high school student or in
general, anyone interested in learning to learn the basic of English. The
contents of the application are organized into different modules that comprises
of interactive learning programs to develop skills for reading and writing
alphabets, words, and sentences. The animations, pictures and sounds teach the
association of objects and word along their spelling and pronunciation.
[1]. English tutor helps the
learner understand and practice basic conversation skills with vocabulary, how
to greet people, knowing more about them, how to make use of the language in
their daily routine, how to invite people and how to request or ask for a
favour from them. Making the user aware of the scenarios which the user come
across when going around a place, about basic necessities, making him know the
objects he may come across, things he may need while planning a journey, skills
of describing a place, people the user have across e t c, about the way of
answering a telephone call, basic etiquettes of talking on phone, extempore
questions and their model answers.
1.6
PURPOSE OF THE STUDY
Thepurpose
of this study is to design and implement a computerized tutor for primary
school students on quantitative and verbal reasoning as the subject of focus,
and ensure positive performance of every student involved.
1.7
AIMS AND OBJECTIVES
At
the end of this study;
1.
We will be able to understand the
effectiveness of using a computerized tutor in the teaching of quantitative and
verbal reasoning in nursery and primary schools
2.
We will understand the negative and
positive impact of implementing this.
3.
Design and implementation of a
computerized tutor for nursery and primary school will be possible
1.8
DELIMITATION
The study which is to design and implement a
computerized tutor for nursery and primary school students on quantitative and
verbal reasoning as the subjects would have covered a wider scope but for time
and financial constraints, however the findings could be used to make valid
generalizations and implement a computerized tutor in the specified fields.
1.6
DEFINITION OF TERMS
Tutor ;a
private teacher, especially the one who teaches an individual or a small group
Computerized ;to
provide a computer or computers to do the work of something
Teachers ;
a professional that are foundation of quality education, hence teachers
production are retention to effective education as an instrument per excellence
for national development
Students;a
person who is studying at aschool.A boy or a girl attending school or anyone
who devotes acquisition to knowledge.
Cognitive; connected
with mental processes of understanding
Quantitative Reasoning ; testing of ones ability to use numbers and
mathematical concept to solve mathematical problems, as well as ability to
analyze data presented in a variety of ways
Verbal Reasoning; testing
of ones ability to use alphabets and verbal concept to solve English like
problems,
Implementation;
to make something that has been officially decided start to happen or be used
Design;
the general arrangement of the different part of something that is made, such
as building books, machines etc.
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